A tabletop clash through time
History Heroes: Picnic Wrestle
Setting the picnic table…
How to play
01 · Choose your hero
Players alternate turns. Click a card in your hand, then a gold move button. Choose a different card any time before moving. Click the selected card again or press Esc to cancel.
02 · Wrestle for the gems
The + places a hero on an empty picnic tile. You must push heroes onto gems. A double arrow beats a single arrow; equal strength blocks. Your hero must beat every defender in a push chain. Cards pushed onto grass turn grey and become immovable blockers. No card can enter dirt or leave the board.
03 · Hold your ground
Every new match rolls a map with one to three gems. Each move draws one replacement until the deck is empty. The match ends as soon as the picnic fills or either player has no legal moves. Whoever controls the most gems wins. Equal scores are a draw.