By the end of this section, you will be able to:
We have now seen how to calculate the average velocity between two positions. However, since objects in the real world move continuously through space and time, we would like to find the velocity of an object at any single point. We can find the velocity of the object anywhere along its path by using some fundamental principles of calculus. This section gives us better insight into the physics of motion and will be useful in later chapters.
The quantity that tells us how fast an object is moving anywhere along its path is the instantaneous velocity, usually called simply velocity. It is the average velocity between two points on the path in the limit that the time (and therefore the displacement) between the two events approaches zero. To illustrate this idea mathematically, we need to express position x as a continuous function of t denoted by x(t). The expression for the average velocity between two points using this notation is . To find the instantaneous velocity at any position, we let and . After inserting these expressions into the equation for the average velocity and taking the limit as , we find the expression for the instantaneous velocity:
The instantaneous velocity of an object is the limit of the average velocity as the elapsed time approaches zero, or the derivative of x with respect to t:
Like average velocity, instantaneous velocity is a vector with dimension of length per time. The instantaneous velocity at a specific time point is the rate of change of the position function, which is the slope of the position function at . Figure 3.6 shows how the average velocity between two times approaches the instantaneous velocity at The instantaneous velocity is shown at time , which happens to be at the maximum of the position function. The slope of the position graph is zero at this point, and thus the instantaneous velocity is zero. At other times, , and so on, the instantaneous velocity is not zero because the slope of the position graph would be positive or negative. If the position function had a minimum, the slope of the position graph would also be zero, giving an instantaneous velocity of zero there as well. Thus, the zeros of the velocity function give the minimum and maximum of the position function.
Time interval 0.5 s to 1.0 s:
Time interval 1.0 s to 2.0 s:
The graph of these values of velocity versus time is shown in Figure 3.8.
In everyday language, most people use the terms speed and velocity interchangeably. In physics, however, they do not have the same meaning and are distinct concepts. One major difference is that speed has no direction; that is, speed is a scalar.
We can calculate the average speed by finding the total distance traveled divided by the elapsed time:
Average speed is not necessarily the same as the magnitude of the average velocity, which is found by dividing the magnitude of the total displacement by the elapsed time. For example, if a trip starts and ends at the same location, the total displacement is zero, and therefore the average velocity is zero. The average speed, however, is not zero, because the total distance traveled is greater than zero. If we take a road trip of 300 km and need to be at our destination at a certain time, then we would be interested in our average speed.
However, we can calculate the instantaneous speed from the magnitude of the instantaneous velocity:
If a particle is moving along the x-axis at +7.0 m/s and another particle is moving along the same axis at −7.0 m/s, they have different velocities, but both have the same speed of 7.0 m/s. Some typical speeds are shown in the following table.
| Speed | m/s | mi/h |
|---|---|---|
| Continental drift | ||
| Brisk walk | 1.7 | 3.9 |
| Cyclist | 4.4 | 10 |
| Sprint runner | 12.2 | 27 |
| Rural speed limit | 24.6 | 56 |
| Official land speed record | 341.1 | 763 |
| Speed of sound at sea level | 343 | 768 |
| Space shuttle on reentry | 7800 | 17,500 |
| Escape velocity of Earth* | 11,200 | 25,000 |
| Orbital speed of Earth around the Sun | 29,783 | 66,623 |
| Speed of light in a vacuum | 299,792,458 | 670,616,629 |
When calculating instantaneous velocity, we need to specify the explicit form of the position function . If each term in the equation has the form of where is a constant and is an integer, this can be differentiated using the power rule to be:
Note that if there are additional terms added together, this power rule of differentiation can be done multiple times and the solution is the sum of those terms. The following example illustrates the use of Equation 3.7.
Sometimes the function that models the position of a particle is too difficult to compute by hand. Consider the particle whose position is given by .
Below is a python code that creates a graph of the position vs time function for the first 8 seconds.
Even though this function might be difficult to differentiate by hand, we can make a computer do it. Remember the definition of the deriviative from equation
On a computer, we can't take the limit as
Why don't we use this code to make a plot of the instantaneous velocity versus time. Below is a code that uses the new function to create a plot of the instantaneous velocity. Try experimenting with the value of deltat and see how it changes the quality accuracy of the instantaneous velocity. Remember that the instantaneous velocity is the slope of the position vs time graph.
In conclusion, when we have a function for position that is too difficult to differentiate by hand, a computer can allow us to still make useful predictions and analysis.
I thought it might be interesting here to demonstrate how we an use sympy to help us compute the derivatives of our functions, but then I realized that I may want to think more about providing such a useful tool to students who do not know yet how to understand the problem without useing the tool.
The position of an object as a function of time is